Optional numberOfTurns: numberPrivate breakNhững điểm có thể xây dựng
The castle coefficient
The position of castles
The position of craftsmens
Private createNhững điểm có thể phá hủy
Protected goingHashed position of going to
Protected hashedHashed position of castles
Protected hashedHashed position of craftsmens
Protected hashedHashed position of ponds
Protected hashedHashed position of side
Protected hashedHashed position of walls
The field height
The game id
Last turn
The match id
The game name
The position of ponds
Trọng số của các vị trí
Scores
Scores history
Sides
Những điểm cần đi đến
The territory coefficient
The wall coefficient
The position of walls
The field width
List of actions
Get position of craftsmen
Protected canCraftsmen
Action
Whether the craftsmen can do action
Check if the craftsmen can do action
Protected canPosition
Whether the craftsmen can build wall at position
Check if the craftsmen can build wall at position
Protected canPosition
Whether the position is a pond
Check if the position is a pond
Protected canCraftsman
Position
Whether the craftsmen can move to position
Check if the craftsmen can move to position
Protected craftsmanCraftsman
Action
Whether the craftsman can do action
Get position of craftsmen
Protected craftsmenProtected craftsmenCraftsman
Position
Move craftsmen to position
Protected destroyPosition
Whether the position is a pond
Destroy wall
Protected getProtected getCraftsmen
Actions to go to position
Get actions to go to position
Side of team
List of craftsmen
Get position of craftsmen
Protected getCraftsman
Action
Get next action for craftsmen
Protected getProtected isProtected isPosition
True if position is valid
Check if position is valid
Private ownPrivate preparePrivate solverGame state data
Static randomOptional options: RandomFieldOptionsRandom field option
Optional numberOfTurns: numberNumber of turns
Create a random game
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Description
Dijkstra game manager